Starting January 9th, we opened the doors on our Patreon account. Patreon allows you to support indie artists, like us, on a regular basis. Support from Patrons like you helps to keep great indie film – like our award-winning A Perfect Circle or the ongoing transmedia sci-fi story Project Mammoth – coming your way regularly.
Aside from the awesomeness of being a patron, you get some pretty cool perks – check it out:
Keep Me Posted: Official patron status. This means you’ll get access to our patron-only feed AND endless appreciation for joining the team.
$1 or more per month
Sneak Peek: You’ll see our work before anyone else – gaining early access to content, including early release videos, plus all previous rewards.
$5 or more per month
Live Feed: Every month, we will have a patron-only live stream just for you, plus all previous rewards.
$10 or more per month
Sign Me Up: You’ll receive a monthly autographed item from an iNHale Film production, plus all previous rewards.
$20 or more per month
All Access: Not only will you get a monthly email from the owener of iNHale Film Productions (me), but you will also recieve a personal call to thank you (one time only), plus all previous rewards.
$100 or more per month
Our first monthly goal for is $120 per month which will help with feeding the cast and crew of Project Mammoth: Awakening during filming this month. They’re pretty awesome people, and food keeps them that way. Become a real patron of the arts for as little as $1 a month by supporting iNHale Film Productions on Patreon!
We’ll be at Space City Comic Con in just two days premiering the pilot for Project Mammoth: Awakening! Our IndieGoGo campaign starts Friday as well and you can be the very FIRST get in on the excitement at the con – plus we’ll have special guests from the cast and crew at each screening!
We’ll have Project Mammoth gear and the very first print volumes of the Dying Light comics available to people who missed Project Mammoth: Dying Light Kickstarter back in February. It’ll also be your first chance to see the Pilot – which is screening at the event.
Friday May 27th
Title: Short Film Screening: Project Mammoth: Awakening pilot.
Description: Michael, an analyst in a high-tech bio-dome, uncovers the truth behind recent attacks that have been destroying domes around the continent, and his discovery puts his life – and the lives of his family – at stake. After the screening, there will be a Q&A with the director, Nathan of iNHale Film, on transmedia productions.
Date: Saturday May 28
Title: Short Film Screening: Project Mammoth: Awakening pilot
Description: Michael, an analyst in a high-tech bio-dome, uncovers the truth behind recent attacks that have been destroying domes around the continent, and his discovery puts his life – and the lives of his family – at stake. After the screening, there will be a Q&A with the director, Nathan of iNHale Film, and actor(s).
Date: Sunday May 29th
Title: Short Film Screening: Project Mammoth: Awakening pilot
Description: Michael, an analyst in a high-tech bio-dome, uncovers the truth behind recent attacks that have been destroying domes around the continent, and his discovery puts his life – and the lives of his family – at stake. After the screening, there will be a Q&A with the director, Nathan of iNHale Film and crew.
Using a lot of craft, skill, and with support from our awesome crew and cast we were able to film the pilot on a shoe-string budget. In total we spent about $7,000 to bring the pilot of Project Mammoth: Awakening to life for viewers to enjoy and expect to spend almost $16,000 more in order to continue to put the same kind of quality into our production of season 1. While we have done our best to minimize the costs for the full season by creating some costumes, props, and 3D environments that can be re-purposed or reused, we’ll need the support of the Project Mammoth community and backers like you in order to realize our goal of giving you a full season of Project Mammoth: Awakening.
Our estimated budget is below. It represents minimal costs, and we know we will often have to rely on cast and crew to donate time or skills to make this small budget production happen. Backing our IndieGoGo campaign for Project Mammoth: Awakening is all about helping make this amazing sci-fi web series possible. We hope you’ll follow Project Mammoth and back us starting May 27th when our crowdfunding campaign kicks off!
|2 principle actors for 66 shooting days at $40 per day||$5,280.00|
|4 secondary character for 30 days at $30 per day||$3,600.00|
|Craft Services 66 filming days at $75 per day for 10+ cast/crew members||$4,950.00|
|3D Models/scene lighting and texturing for 16 models at $50 per model||$ 800.00|
|Rendering (minimum of 2370 hours)||$995|
|Total production costs||$15,625.00|
The $300 secret reward level is a special incentive for our long-term fans and Dying Light print run backers who have access to our website’s extra content. Other great ways to get access to the extra content is through contests and cons like Space City ComicCon and Comicpalooza, or by picking up a copy of Project Mammoth: Dying Light!
We’ve been very busy here at iNHale Film and our partner company Euclidean 3D Studios working on the pilot for Project Mammoth: Awakening, a sci-fi web series coming in fall of 2017. The pilot itself will be premiering at Space City Comic Con and Comicpalooza here in Houston, Texas at the end of May and mid-June.
While we’re very excited about this high-tech sci-fi web series starring Jordan Ogletree, we need your support in order to make it happen. That’s why, along with the premier of the pilot, we’ll be running an IndieGoGo crowdfunding campaign. This campaign will make it possible for us to complete season 1 of Awakening.
We’ll be posting more information about backer levels and how funding will be used later on, but for now, head over to our IndieGoGo page and start following us and stay in the loop on Awakening’s progress!
After over 6 months of pre-production and 8 days of shooting, the pilot for Project Mammoth: Awakening has finally moved into post production! Along the way there have been casting calls, 3d artist modeling, cast table readings, costume fittings, prop construction, story boarding, scheduling, shot list creation and so much more!
We’ve been lucky to have such a wonderful and talented cast and crew help bring this project to life, and I can’t wait to be able to share it with everyone – beginning with the premiere at Space City Comic Con in Houston in May. We look forward to seeing you there or at the screening at Comicpalooza in June. And while I still have the task of editing and compositing the pilot left to do, I thought I’d take the time to share a few moments from behind the scenes of the making of the Project Mammoth: Awakening pilot. Enjoy!
Sometimes, no matter what you try, you just can’t quite get a perfect key. Maybe you had a light stand or a boom end up in the shot? Maybe you have a really bad hot spot or dark shadow? Or maybe you just had to use that really cool sword, but it keeps reflecting the green of the screen? Whatever the case, you can’t get a good key without losing something. So what do you do?
This is where masking really comes in handy. In earlier versions of Adobe, you were limited to using a garbage matte if you were keying in Premiere, which tended to be a bit cumbersome. However, as of CC 2014, Premiere now has a built in mask tool with many of the effects – most notably Opacity and Ultra Key.
Using the Pen tool under Opacity you can click to add anchor points (click drag to make curves) and draw around the subject in your scene. Once you close the path, everything outside of the path is rendered transparent. This lets you easily remove background shadows, hot spots or physical objects you do not want to show in the final composite. Be sure to start your mask at the beginning of the clip, click the stop watch next to Mask Path to begin keyframing, then scrub through and adjust your anchor points to follow with the actors movements in the scene.
Not only that, but when used in tandem with an inverted mask on the Ultra Key, you can select an area you DO NOT want to be affected by the Ultra Key, essentially protecting it from being affected. While this can be used on an actor in a scene, I do not recommend it as it will require extensive keyframing to make work. Also, bare in mind that the color correction tools in Ultra Key should not be used if the inverted mask is employed as it could affect the clip unevenly.
While I recommend the use of the mask on the Opacity with near every scene you key, the additional use of the Ultra Key inverted mask is best saved for scenes with a non-moving, inanimate object. This makes for a good work around particularly in the event of a shot being used that employs an object that is similar in hue to the keyed color.
That about covers it for keying. Subscribe to the iNHale Film blog for more content involving filmmaking! In future installments I will go into creating backgrounds for green screen and compositing.